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Matthew Burchat
Portfolio Of
Game & Level Design
Mover Madness
Mover Madness is a game where 2 teams of 2 are playing as workers for moving truck companies and the objective is to take furniture from their respective trucks and bring it to the door of the apartment building. The catch is that both teams are sharing a controller with their teammates where one player takes one half of the controller and the other player gets the other half.
Trailer for Mover Madness
Design Limitations
This project was made during "Design Challenge" week at my school in my second year. As a team, we had to create a new sport and then create 2 digital games based off the core game pillars of the sport we created. The main pillar for the sport game was co-dependency between teammates, which we decided to keep as our main pillar for our 2 digital games. The way we transferred that co-dependency to our game is by having players share a controller with their partner. All 3 of our team's games were shortlisted and Mover Madness was also named the most entertaining game from the judges who were all industry guests
Level and UI design
For this project I had a wide variety of roles. I mainly worked as a Level designer, building the whole level using these free unity store assets that the team found. I also worked on the in-game UI design, displaying the score and making a timer. I helped out with some programming too like randomly spawning the vehicles that drive across the screen as well as respawning the furniture in the moving trucks.
UI example
Level Design
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